Easy to Use!
-
Record racers' times and bib numbers.
- Print
out results and download to your
computer.
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Easy-to-use, menu-driven operation.
- Easy
to set up.
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Available with start-cable to
synchronize the start times of the
Printing Timer and Raceclock.
Computerized, Printing Sports Timer
The Time
Machine
is a computerized sports timer that uses an
accurate timing crystal and is capable of
timing up to 10 lanes simultaneously. It can
store over 8000 times and associated
bib numbers.
Model TM
specializes in road racing and provides a
"lap timing" mode with splits and cumulative
times as well as a "lap training" mode for
coaches to control up to ten lanes of timing
from the keyboard.
Model
TX builds on
the TM road race abilities and adds track,
cross country scoring, and swim timing, among
other capabilities.
Time/Data
Entry
Times can be
entered via grip-switches or a 10-key keyboard.
Start times can be recorded by grip-switch,
keyboard, or a sound transducer (gun-sensing
microphone). Bib numbers and menu choices
for setup are entered
via the keyboard. Inputs are displayed on
the liquid crystal display (LCD) as they are
entered or recalled. Deletion of times/bib
numbers requires a five-step key sequence to
prevent accidental loss of data. All data is
preserved when the machine is turned off.
Setups
The keyboard is
not only used for data entry, but also to
select appropriate timing methods or
"setups" from the menu appearing on the LCD.
A multi-lane adapter allows connection of up
to ten extra grip-switches (which may be
lengthened using standard telephone jack
cable). Control of the grip-switch setup is
done from the keyboard. Timing mode, (cross
country, lap timing, lap training, track, or
swimming), cross country scoring, computer
comm settings, are also set up on the
keyboard. All setups are saved in
non-volatile memory for repeated use.
Download
Times/data can
be downloaded to computers using such
programs as RunScore, HyTek, Apple Raceberry
JaM, Track on a Mac, and others. For IBM
compatible PC's, connections are included:
for Macs, modem or printer cables are used
with supplied adapter and cable. Data is
downloaded as it is recorded or may be
retransmitted (by event number) at a later
time.
Power
The Time Machine
uses lead acid batteries that like to be
recharged often and have a predictable
discharge rate. This allows the Time Machine
to turn off the printer when the voltage
gets low, but continues recording times for
the next 2-4 hours. You may charge the Time
Machine while operating or operate it from a
vehicle (12 V) battery. Batteries may be
replaced by the user by a simple solder
joint at two connections.
Printing
You may select the most appropriate printing
choice from the menu. Events may be
reprinted at any time, in different formats.
The Seiko printer uses thermal paper
available at most office supply stores.
Versatility
The Time
Machine allows you to register up to nine
multiple or "wave" starts. Ability to change
the event or chute/lane number lessens the
need for multiple timers. If the race is so
large or spread out that you have to use
more than one timer, the Time Machine can
synchronize itself to other Time Machines
prior to or during conduct of the race.
A special cable is available from
Electro-Numerics to synchronize the start times of the
Printing Timer and Raceclock.
The Time
Machine may also be controlled by a host
computer.
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